try! Swift is an immersive community gathering about Swift Language Best Practices, Application Development in Swift, Server-Side Swift, Open Source Swift, and the Swift Community. It will take place in Tokyo with talks from community experts in March 2018.
Follow us on Twitter at @tryswiftconf for the latest updates and announcements!
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Meet the Organizers
Natasha is an iOS developer by day and a robot by night. She blogs about Swift, watchOS, and iOS development on her blog, natashatherobot.com, curates a fast-growing weekly Swift newsletter, This Week in Swift, and organizes the try! Swift Conference around the world (including this one!). She's currently living the digital nomad life as her alter identity: @NatashaTheNomad.
Felix has been building iOS apps for 4 years, before starting to work on iOS developer tools. He built fastlane during college, which got acquired by Twitter last year. Since then Felix works full-time on open source developer tools, mostly focused on mobile developers.
Agnes Vasarhelyi is an iOS developer at Ustream. She likes to build up software from streams of values and automate things in the meantime. Her blog tells you about reactive programming and her tweets about organizing community events.
Soroush Khanlou is a New York-based iOS consultant. He’s written apps for the New Yorker, David Chang’s Ando, Rap Genius, and non-profits like Urban Archive. He blogs about programming at khanlou.com, mostly making fun of view controllers. In his free time, he runs, bakes bread and pastries, and collects suitcases.
Kyle Fuller started developing Swift the very day it was announced and he hasn’t looked back since. He’s an active contributor in the open-source Swift scene with more projects than he can count.
Meghan is an iOS developer at SoundCloud in Berlin. She is passionate about encouraging people to learn to code and breaking down any barriers to entry to the world of programming. When not coding, Meghan can usually be found cycling or playing board games.
Sommer Panage is currently the lead iOS developer at Chorus Fitness. Before taking on this role, she spent two years as a freelance iOS dev while pursing a career as professional circus artist and instructor. Previously, she worked as the head of Mobile Accessibility on iOS and Android at Twitter. Prior to Twitter, Sommer worked on the iOS team at Apple. She earned her BA in Psychology and MS in Computer Science at Stanford University. When she is not Swifting away, you can find her training rope, trapeze or handstands, running or even doing CrossFit. You can follow her on Twitter at @sommer.
Jon Reid works as an iOS developer at American Express, with the made-up job title 'Code Janitor'. Jon is new to Swift, but has been doing Test Driven Development since 2001. He was born in Tokyo, once worked at Tohoku Gakuin University in Sendai, and is excited to return to Japan!
Alexis is as an independent consultant, building all sorts of systems with Swift, Clojure, bash, a heartfelt sincerity, a nagging skepticism, and the motley wisdom from his past adventures in science, finance, and comedy. Twitter: @alexisgallagher
Brandon did math for a very long time, and is now a developer at Kickstarter, contributing to iOS, Android, and web. He enjoys talking about functional programming and how to use it to better our craft as engineers.
Mo is the Lead iOS Engineer at VINA, an app that helps connect women for friendship and community. Before that, she worked on the Twitter iPhone app. As her alter ego DJ/producer/occasional mermaid dpeshMo, she spends nights/weekends crafting beats and connecting people via all the right house & techno vibes.
Feeling he was living too extravagant of a lifestyle of ramen and subsidized bus passes, Eric Wing graduated (kicking and screaming) from the University of California at San Diego with a Masters degree n Computer Engineering just days before 9/11. In the following quest for free food, he worked a wide range of jobs in the field from automated testing on orbiting satellite systems to scientific visualization with a variety of different operating systems and programming languages. But in a stroke of genius (actually, it was more likely just a stroke), he figured out how he could work even harder for no money and started working on open source projects. He has been a contributor to projects such as SDL (Simple DirectMedia Layer), OpenSceneGraph, and LuaCocoa. And when he was offered a co-authorship of Beginning iPhone Games Development, how could he possibly refuse the idea of even more hard work for virtually no pay? Then in a flash of brilliance (or more likely electrocution performing an ill-advised hardware upgrade), he realized he could top himself doing startups with their relentless amount of work and possible financial losses. He became the Chief Architect for Corona SDK and then co-founder of Lanica building a native game engine for Appcelerator. And now he is working on his craziest endeavor yet, Blurrr SDK.
Rikke Møller Koblauch
Product designer crafting for the small screens. Designing experiences for everything from big global brands to personal side projects.
Laura is an iOS Engineer at Meetup, where she just recently completed a full redesign and rewrite of the mobile app in Swift. Though she holds a degree in mechanical engineering with a concentration in robotics, she pivoted after deciding that smartphones were doing a better job of taking over the world. In her spare time, Laura writes Pebble watch apps from a couch in Brooklyn, NY alongside her basset hound Hollie.
Krzysztof (or Chris) is an iOS developer at Polidea, a hardware-friendly software house in Warsaw, Poland. He's a co-organizer of Mobile Warsaw, a community for mobile developers, and a Swift enthusiast. A cultural anthropologist by training, he tries to see programming techniques from a humanistic perspective.
Yusuke Ito is an architect at Shiroyagi Corporation and an engineer at HANDS MEMORY, designing whole architecture and engineering of various web services. He started Cocoa in 2006, and has been working on the Apple platform after the iPhone Jailbreaking community in Japan. His personal project is creating Hi-Fi audio devices.
Kazuaki MATSUO was the first test engineer to join Cookpad a few years ago. He has been focusing on testing and improving the quality of Cookpad's web services and iOS and Android mobile applications. He has been doing manual testing, test automation, working improving the development process... The "cocoa" used in his Twitter or GitHub account comes from the Cocoa framework, because of the influence he got from working on iOS applications at university.
Orta Therox is a developer at Artsy, where he’s helped move the company towards doing Open Source by Default. He’s helped run CocoaPods for the last 4 years and has been working on Danger for the last year.
Christopher has been developing software at Line in Tokyo for 8 years, for iOS since iOS 4, and in Swift since 1.0.
Marius has been developing mobile & web applications ever since he graduated from university. In more recent years, he's shifted his focus towards mobile development, especially iOS and Objective-C, and since it came out a growing portion of Swift. With his work on the CocoaPods team, he hasn't forgotten about Ruby either. Since he joined Realm, he has also become more involved in the mobile community, presenting at many conferences.
Derek has been immersed in iOS development for the last 5 years and has most recently been practicing Lean Product Development as a full-stack software engineer at Pivotal Labs' Tokyo office. He’s most passionate about TDD, writing clean code, and object-oriented design. Outside of Pivotal he makes time for his pet project 'Groove Freedom': an iPad app he built to help drummers practice more effectively. For maintaining good work/life balance Derek can also be found drumming, lifting weights, practicing meditation and co-organizing the Tokyo iOS Meetup.
Software engineer at Zalando. Mobile development enthusiast, Swift nerd.
Ellen Shapiro is the Lead Mobile Developer for SpotHero and former Director of iOS Engineering at an Vokal in Chicago, IL. She also builds Android apps and runs the Chicago AndroidListener meetup. She works in her spare time to bring leading songwriting application Hum to life, and writes iOS tutorials for RayWenderlich.com.
Marc is the Mobile Engineering Manager at Blue Apron and has been building iOS apps since 2009. Previously he worked for Etsy and a handful of startups. Marc runs the Brooklyn Swift Meetup and loves encouraging others to learn Swift. In his spare time he enjoys retweeting Arrested Development quotes.
Rob is co-author of iOS Programming Pushing the Limits. Before coming to Cocoa, he made his living sneaking into Chinese facilities in broad daylight. Later he became a Mac developer for Dell. It's not clear which was the stranger choice. He has a passion for the fiddly bits below the surface, like networking, performance, security, and text layout. He asks `but is it good Swift?` a lot.
Danielle hails from England, but is currently embracing jet lag as a way of life. They co-organize NSLondon and ran Fruitconf. They have been building things for Apple platforms for 8 years, but now work at CircleCI and on open source libraries and tools such as CocoaPods.
Natalia Berdys is an independent iOS developer from Poland. Within 2 years, she managed to become a self-taught developer, get a Mobile Engineering degree, speak at Apple WWDC and take her apps to #1 in 47 countries. Since she also holds a Master's Degree in American Literature, she has a very humanistic and poetic view of programming. Previously with Tutu Lab, now evolving into her next form.
Since Andyy first started developing six years ago for iOS 3, he has become the lead iOS developer at Punters in Melbourne, Australia. He's constantly studying the language and finding creative new ways to challenge the norm. You can read about his discoveries at [email protected]
Kristina Thai is an iOS Software Engineer at Intuit, where she works on the QuickBooks Self-Employed iOS application. She is an expert in Apple Watch development and regularly writes tutorials and technical commentary on the subject on her website kristina.io. As an international technical speaker, she has presented multiple times on Apple Watch development and has hosted workshops on how to build watch apps. Her past speaking events include talks at iOSDevUK, Swift Summit, Grace Hopper and many more. Kristina has a B.S. in Computer Science from the University of California, San Diego. Fun fact: she follows more animals on Instagram than people.
Jorge is a freelance dedicated to mobile development, security, and systems architecture. As a developer he started to work for the M.I.T. in 1993 and since he has collaborated in many software projects. Most of them were internally for HP where he worked for more than 15 years. Since 2008 he has been working in different aspects of mobile development. After playing with PalmOS, he learned Android programming for the first Google App contest and immediately started to play with the first iPhone SDK. He often participates as instructor in the best iOS and Android Bootcamps in U.S.A. and Europe. He has recently founded Canonical Examples to help other developers to take a step forward and become senior developers in a very demanding market.
Anastasiia is a software engineer working at Stanfy. She's been building iOS applications for several years, participating in the full application lifecycle: from gathering business demands and cost estimation, through ux prototyping to developing and long-term supporting. Often building both client and server sides and sharing her knowledge with the community from both sides of barricades. She got into computer security and cryptography when she was invited to fix a few lines of code in an iOS port of a cryptographic library, and ended up taking over all of iOS development and some general mobile ideology part of the project. She physically lives in Kyiv, Ukraine, spends her time online twiting as @vixentael.
Anat is a software engineer at American Express, where she enjoys bringing the delight of Swift into the CoreMobile codebase daily. She is a Cocoa-turned-CocoaTouch developer with her initial start in localization automation tools. Prior to American Express, she studied Computer Science and Mathematics at the University of Virginia, where she found her love for applying ML to Genre Classification. In her free time, Anat likes to slackline and play ultimate frisbee.
Natasha is new to the world of software development. For the past three years, she has been teaching and learning languages around the world. When she couldn't find a suitable app to learn Russian in early 2015, she decided to try out iOS development. She's been in love with coding ever since. At the moment, she's building two language apps in Swift, growing her meet-up Language Tech Taipei, diving into full-stack web development at Free Code Camp, and pushing for full fluency in Spanish and Russian.
Samuel is a developer well-versed in the rituals of writing developer tools that sometimes work. When he's not breaking Bundler and CocoaPods, you can find him at the library at UChicago, studying something impractical. In a former life, he has worked on everything from social networking apps to databases to constrained optimization problems. When not coding, Samuel is often found in the library doing homework, wishing he were writing code.
A writer, musician, and developer interested in crafting interesting and artful work. Developer of the universal app Chordal Text and AU Additive Synthesizer. TJ is a graduate of Eugene Lang College and Berklee College of Music.
Daniel Jalkut is the founder of Red Sweater, where he develops MarsEdit, the popular blog editing software for the Mac. He has been an active participant in the Mac and iOS communities, sharing bits of wisdom on his company blog, the Bitsplitting blog, and on Twitter. He is also one of the familiar voices from the popular indie-developer podcast Core Intuition.
Amy is a staff software engineer at Etsy in Brooklyn, NY. She's been an iOS developer for 5 years and is currently working on Etsy's app for shoppers.
Coming from a background in Architectural design, Bojana is a Senior UX Designer at Typeform in Barcelona. She honed her design skills in San Francisco while focusing on the underlying drivers of human behavior. In her perfect world, technology would be designed around human biology and a small jar of Nutella would be delivered to her desk, daily. In her free time she enjoys tango, brunch and occasionally writes about herself in third person.
Trained in the mystical and ancient arts of manual memory management, compiler macros and separate header files. Saul Mora is a developer who honors his programming ancestors by using Optional variables in swift on all UIs created from Nib files. Despite being an Objective C neckbeard, Saul has embraced the Swift programming language. Currently, Saul resides in Shanghai China working at 流利说 (Liulishuo) helping Chinese learn English while he is learning 普通话 (mandarin).
Marin Todorov is an iOS developer and author. He's part of Realm and the http://raywenderlich.com team. He's the author of the `iOS Animations by Tutorials` book and runs the `iOS Animations by Emails` newsletter. Besides crafting code, Marin also enjoys blogging, writing books, teaching, and speaking. He sometimes open sources his code. He walked the way to Santiago.
Erik is the co-founder and CTO of a small company that helps governments manage healthcare. He is deeply involved in the community around Django, a popular Python web framework, being a Django core developer, chair of the Dutch Django Association and co-organiser of various conferences. A long time ago, stopping just around the time Swift was first introduced, Erik did iOS development as well. He won various local awards by building the most popular independent Dutch public transit app at the time.
Erik cares about building communities and conferences in which everyone feels welcome, valued and at home, regardless of their background. He has specific interest in well-being and ethical issues around communities and development.
Ryan is a lead iOS engineer at Instagram working on app infrastructure in New York City. He is an avid open source advocate and contributor at Facebook on projects like AsyncDisplayKit. Ryan is also an author and presenter with RayWenderlich.com publishing work on the Apple Watch, 3D Touch, and Reactive Cocoa.
Chris Bailey is a developer and technical leader in the Runtime Technologies team at IBM. Chris has spent over 15 years working on runtimes, working with the open source communities for Java, Node.js and most recently, Swift. He has contributed to the Swift Language, Foundation and Dispatch projects, and is currently working on making more "server" focused APIs available to the community.
Robert F. Dickerson is a lead software engineer in [email protected] at Austin, TX. He is focused on enriching the "Swift on the server" community by being a developer for the web framework "Kitura", Swift server libraries and SDKs, and also sample applications. He has taught computer science courses at the University of Texas (Austin) and the College of William and Mary and has written numerous research papers about mobile computing, Internet of Things, and virtual reality. When not busy writing code, he is busy swing dancing at nights.
Katsumi Kishikawa is an iOS/OS X developer working at Realm. He has serial open source library developer, and has published some popular libraries on GitHub. He has large contributed to iOS developer community in Japan with his experience and knowledge.
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